Blogging since 2007
Welcome to DemiGoth's Fantasy Role-Playing blog
All about news and updates of the (MMO)RPG games I play and general news that I deem important enough


You can find me on
         

Done playing the treadmill and being a virus
07 March 2013
Posted in World of Warcraft
I still don't understand the power World of Warcraft holds to around 9M players worldwide. World of Warcraft should be the bet MMORPG out there with the best content and best PvP system, but when I look at it, it's only a drag to me where you do the same thing over and over again. Lets just look at the facts...

Throughout the whole game, there's the gear grind. I am okay with that, since there has to be a kind of progression for your character one way or the other in a MMORPG (or RPG in general). This gear grind is applied for both PvP and PvE gameplay. Since I don't like the faction locked PvP system WoW is providing as well as the battleground/arena system, only the PvE grind is there for me, and it's linked to the dungeons.

 photo WoW642013030707412706_zps6aa171da.jpeg
Now I'm okay to run a dungeon from time to time, or run a dungeon on a daily basis. But the way WoW is catering dungeons I'm starting to wonder. For their latest expansion, only 4 dungeons are available on level 89, of which 2 are already low level. As a result, when I'm using the instance finder (an other of those lame additions to WoW IMO), I end up mostly in those 2 lower level dungeons, and doing them over and over again is kinda boring
By now I'm starting to wonder what level 90 will bring... Yeah, I know, some challenges, heroic dungeons and what, more of the same regular instance finder dungeons? I might run those a couple of times before I get bored of them as well...

Then I can do the regular content you'd say? True... But it's a railroad where you go from one place to the next, pick up all quests available, run them (you have to or you won't be able to go to the next part) and then move on. Sounds kinda like a virus to me, where resources (quests) are eaten till they're gone and then you move on And with Mists of Pandaria it's even encouraged to act like a virus, because you'll get achievements if you have done all quests available on a map.

Not to mention, following the railroad and the leveling speed WoW offers leaves you to skip a lot of content as well. Okay, the latest 2 expansions (Cataclysm and Mists of Pandaria) are made so that you can still do the (new) content with your character, but still, it's only a couple of days of gameplay.

Then the leveling speed I spoke about... My main character (in the picture above) I haven't taken the effort to speed-level her. Even better, I have slacked big-time at times just hanging out on spots to gather herbs to keep her inscription skill 'up to date'. Yet I made that level 89 in 11 days total playing time I think this is way too fast. I'm not comparing to (old) Lineage II here, but also with Lord of the Rings online, where my character on level 65 (by a long shot not near the maximum) has a played time of already 2 weeks.

Blizzard, I've bought a game of yours to enjoy the content, all of it. Not being forced to skip most of it because I'm leveling way too fast and then do the same piece of content over and over again. Yeah, I know, I can make an alt and do the parts I missed, but in the end, it comes down to the same thing I've written above when that alt hits 70 or so. The need for gear to keep up with the game, and thus I have to enter the instance finder to grind dungeons

Post A Comment!

Recent Posts


Categories





Copyright © 2007-2017 by Alex Erné - All rights reserved
Reizla™, DemiGoth™ and Pages from Sages™ are trademarks owned by Alex Erné
All other mentioned trademarks on this blog are held by their owners

Powered by bHosted.nl Webhosting